Memoria

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Memoria – Page 165

by Gekko on May 30, 2011 at 8:00 am
Posted In: Memoria
Matty is scarred for life. But if you think about what any typical RPG character goes through, maybe they all are in varying degrees. Memorial Day also marks Memoria's 1st anniversary! How time flies. And here we are, only on chapter 5...
3 Comments

Memoria – Page 164

by Gekko on May 27, 2011 at 8:00 am
Posted In: Memoria
Inanimate objects that attack the team has been a staple of the Mother series since the beginning, so why not continue the trend? Poll results: On dream recall: The majority, 51%, remember dreams every now and then so long as they were interesting. 26% remember them rarely, probably when they're weird enough. 15% of you remember most of your dreams most of the time, and 8% of voters almost never remember their dreams. Just be thankful you don't dream like poor Lucas.
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Memoria – Page 163

by Gekko on May 25, 2011 at 8:00 am
Posted In: Memoria
Matty can now add "swallowed by a living sleeping bag" to his list of messed up stuff he encountered on his big adventure.
6 Comments

Memoria – Page 162

by Gekko on May 23, 2011 at 8:00 am
Posted In: Memoria
Someone exists as a black hole in Lucas's memory and heart... All he can do is make sure events don't repeat themselves, but that's not much consolation.
1 Comment

Memoria – Page 161

by Gekko on May 20, 2011 at 8:00 am
Posted In: Memoria
I can curse destiny all I want, but I can't change anything that happened. Now I just wish that the dark dragon, the being who... changed the world, would let go of me... Just let go... Poll results: What did you think of Matty's recent fantasy story? Well, 62% of you felt lost like Lucas, 22% agreed with Harriet's literary points, and 16% of you thought that a video game should be made about an overly convoluted fantasy world where instead of just getting to the core of the problem, the hero has to solve the problems of every last clan, village, species, and person in the kingdom before the world can be saved. Wait... we already have those.
3 Comments
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